r/Drukhari: Drukhari: The Commorragh of Reddit - Free slaves for all! Welcome to WEBWAY MINIATURES - Your gateway to a customized army! The Wyches of the Drukhari – also known as Dark Eldar – are vicious and cunning, their fighting style based on a foundation of raw speed. 1 in stock . By subscribing you confirm that you are over the age of 16 or have consent from your parent or guardian to subscribe. This is kind of a crapshoot and the result isn’t always great, but when it comes into play it’s always helpful. Drukhari kits are designed to be compatible both with each other and a huge range of other models, making converting up a distinct-looking kill team easy. Oh, how the mighty have fallen. Count the Power From Pain track as one step higher for a model for one round. Never ... raw download clone embed print report ++ Kill Team List (Drukhari) [207pts] ++ + Configuration + List Configuration: Matched Play: Command Roster + Leaders + Sybarite [11pts]: Agonizer, Kabal of the … Where most factions have 6 or 7 subfaction traits to choose from, Drukhari have a total of 10 to choose from. On top of that, they can deep strike using the From the Shadows tactic, letting them deploy wherever is least convenient for your opponent. Condition: At T4 with a 5+ invulnerable save, Wracks are the most durable models you can take without spending more than 30 points each. At short range with no obscuration, shots from a splinter weapon will still benefit from this trait, but it’s not worth giving up the effective +1 to your real heavy hitters in most situations. Nasza strona korzysta z plików cookies, dzięki czemu możemy lepiej dostosowywać treści do Twoich preferencji. I plan on buying 1 box of kabalites and a box of wyches. A model can shoot after falling back. If you can get past the steep learning curve and how absolutely punishing some matchups can be, though, they can be an absolute blast and an incredibly rewarding faction to build and to play. Drukhari for Kill Teams with Drukhari tactics cards. However, the Drukhari present a wide variety of strategies to choose from along with a few tools that can let you grab control of the flow of the match and hold on for dear life. The only downsides are its damage characteristic of 1 and that d6 shots can be unreliable when you need it most. Drukhari - Kabal Roster. Though these individuals often hail from different organisations and subcultures in Commorragh, all rivalries and vendettas are set aside for the duration of the raid. Mixed Roster, Redux. 1 in stock . Hard pass. This is kind of a crapshoot and the result isn’t always great, but when it comes into play it’s always helpful. It won’t always pay off, but when it does, it’ll pay off with dividends. The flesh gauntlet could be interesting on a Combat or Zealot specialist, but you’re probably taking the Acothyst as your Leader because he’s the toughest thing you can stick that on. get you access to Agents of Vect or Writ of the Living Muse, the real reasons you were swearing allegiance to Vect in 40k. Alright everyone, this is the long-awaited guide for how to build Kabal and Cult lists with the new book. Drukhari Kill Team, Hobbyist Dream One last thing I’d like to mention about the Drukhari Kill Teams is that they are probably one of the best armies in all of 40k when it comes to kit bashing. Today we will be looking at one of my favourite forces in Kill Team, the Drukhari. In Cult or Coven lists, you’re likely to achieve this by multi-charging and ganging up on them. Press question mark to learn the rest of the keyboard shortcuts Play to your strengths, and lock down objectives. Sale -20%. For Haemonculus Covens, take the 4++. Drukhari kits are designed to be compatible both with each other and a huge range of other models, making converting up a distinct-looking kill team easy. Just be sure to check that your opponent can actually activate during the Hammer of Wrath step before you commit to this. Collectible card games Sealed packs & boxes Sleeves & storage Card singles Magic singles Magic buy list. Alec Berryman’s Drukhari. I’ve taken a Nightfiend as a Leader both for his durability and the fact that he has a ranged attack that isn’t a pistol. Wyches are a popular infantry choice for … However, you can approach the game from a different angle – leveraging the unique strengths of each of the different subfactions to try to control the board. Sample Combat Rosters. Rather than leaning in one direction or the other, take a look at your opponent’s combat roster and figure out what you want to fight for. You get access to 3 Wych Fighters and a Hekatrix, and if you’re going to take Wyches you want to bring all of these. rule, which makes it so enemy models have a less than 50% chance of being able to fall back from a fight with your Wyches, keeping their key models locked in combat where you want them. As mentioned above, the best obsessions are the ones that let you lean into the strengths of the subfaction they apply to. Against most attacks, their 5+ invulnerable combined with the -1 to hit is about as effective as a 4+ invulnerable and only gets better as you stack on more flesh wounds. The Wyches of the Drukhari – also known as Dark Eldar – are vicious and cunning, their fighting style based on a foundation of raw speed. Use the Wracks to control objectives and soak up hits from melee threats. The, is expensive, but it turns out that giving an agonizer a damage characteristic of 2 is pretty good. A single squad of well-trained and well-equipped warriors can tip the balance of a wider conflict – with Kill Team We ship quickly from the United States and provide reliable service and a wide selection so you can get the pieces you need to make your army Legendary! Enter your email to get the very latest - news, promotions, hobby tips and more from Games Workshop. Drukhari kill teams are built around fiercely competitive cliques of elite killers, each armed for a specialised combat role. I want to be clear – this roster is a bit of a mess and is almost certainly not optimal, but it has potential and plenty of room for customization to suit your personal taste. HERO 5 Minute Read April 27. Fortunately, all three choices are relatively inexpensive and decently effective for what you pay. When combined with her Level 2 ability, Back From the Dead, you can even re-roll her Casualty rolls to … Take a Haemonculus if you’re running a Coven roster. Click to share on Twitter (Opens in new window), Click to share on Facebook (Opens in new window), incredibly official Goonhammer store on RebBubble, Splinter Rifle, Phantasm Grenade Launcher, Splinter Pistol, Phantasm Grenade Launcher, Power Sword, Blast Pistol, Agoniser, Phantasm Grenade Launcher, Blast Pistol, Power Sword, Phantasm Grenade Launcher, Splinter Pistol, Agoniser, Phantasm Grenade Launcher. Gives you an additional attack, -1 AP, and hits at damage 2. You can mix the three, but you lose out on Drukhari Obsession, the chapter tactics equivalent, which you only get if you take drukhari only from one type (so you don't mix Wyches, Kabalites, and Grots+Wracks) a guest . Kill Team is a Warhammer 40,000 (or 40K) skirmish game. Drukhari are a solid list in Arena. Built using WordPress. Wracks are a bit different – they’re actually pretty tough (for an eldar, anyway), and their Gunners’ weapons are a bit less impressive. Wyches trade a point of armor save for an extra inch of movement and an extra attack, and have a few extra rules centered around close combat. Drukhari for Kill Teams with Drukhari tactics cards. The above rosters function by leaning in on the strengths of the “core” models, supplementing that with the appropriate obsession, and filling out the list with a Klaivex and some Mandrakes to taste. By the same token, don’t advance models within charge range of Wyches if you can’t afford to have them tied up in combat for multiple turns and don’t have a plan to bail them out. Figure out what the most dangerous models on your opponent’s side are, and then kill them. . Use this when one of your models is targeted during the shooting or fight phase to impose a -1 to hit on all attacks against that model for the rest of the phase. Drukhari, Kill Team Drukhari. Take the Zealot with shardnet & impaler into T4, and the Hydras into T3 (for the extra attack). The Grotesque is an even nastier hammer and a solid anvil in his own right, but he’s expensive, so think carefully before you take him. Don’t get stuck in a war of attrition against Wracks, they’re tougher than many players realize and can punch up reliably with their haemonculus tools if they can close. Drukhari seem to be very good. If you wanted to, you could always still mix factions as well, but it’s probably not ideal. The Sub-factions for models with the DRUKHARI Faction keyword are called Kabals, Wych Cults and Haemonculus Covens, and their Sub-faction abilities are called Drukhari Obsessions. "All models in your kill team are drawn from the same" I guess is the contentious line. If you think they’re going for a small, elite team, use your mobility and go for a numbers advantage to take control of the board. Hi all. However, there’s a catch: you can only use a subfaction trait if all the models in your Kill Team (other than Incubi and Mandrakes) are from the same subfaction. Seriously, if you’ve never built a DE model, you might not know this but virtually all the bits and doodads are interchangeable. This kit includes 14 different heads and 10 different bodies (six female variants and four male variants); A set of 2 Eldritch Ruins: overgrown and deadly scenery pieces representative of fearful deathworlds. Drukhari Kill Team, Hobbyist Dream One last thing I’d like to mention about the Drukhari Kill Teams is that they are probably one of the best armies in all of 40k when it comes to kit bashing. Drukhari have three choices of commanders, one for each subfaction. A 10-model Drukhari Kill Team: supplied on purple plastic, these can be used to represent The Slicing Noose or your own Drukhari Kill Team. Warhammer 40,000: Kill Team Arena Drukhari kill teams are built around fiercely competitive cliques of elite killers, each armed for a specialised combat role. Have them skulk around in cover and take potshots with their baleblasts until they can close or until a nearby model has picked up a flesh wound or two, then close in for the kill. Nightfiend w/Baleblast, Glimmersteel Blade, Leader Acothyst, Homunculus Tools, Leader Acothyst, Liquifier Gun, Electrocorrosive Whip, Combat Acothyst, Stinger Pistol, Electrocorrosive … Note: Wracks at Elites launch were the victims of one of the most egregious typist’s errors I’ve seen Games Workshop commit in a long time – the entire statline on their published datasheet is just flat wrong. Cloudflare Ray ID: 5fb4692bd91da2eb 7th place, Kill Team Tournament Prophets of Flesh. Always wounds on a 2+, hits at AP-3, and throws out mortals if it kills something. Keep in mind that this is less useful with a splinter cannon since you don’t get the bonus unless you’re outside rapid fire range. Mixed Roster. Comment on the article's talk page. The Archon is your commander for Kabal rosters. If they’re likely to deploy a horde, take your nastiest combat units and shoot for Attrition and Thin Their Ranks. If you can’t use them to get a decisive lead early, you’re going to have a rough time throughout the entire game. However, their fragility means that you’re likely going to want to save those CP for re-rolls and tactics that keep your models alive. Just like in 40k, the real answer is “make the 4+ invulnerable the default, and then do something else with Prophets.”. At T5 with 4 wounds, this model is a real bear to take off the table. You may need to download version 2.0 now from the Chrome Web Store. The shadowy allies of the Drukhari in particular have been highly anticipated additions to the game, and their Shrouded from Sight ability will give them a huge advantage in Kill Team. You can mix the three, but you lose out on Drukhari Obsession, the chapter tactics equivalent, which you only get if you take drukhari only from one type (so you don't mix Wyches, Kabalites, and Grots+Wracks) Reason: separate pages have been made for Imperium, Chaos, and Xenos factions, this one is now redundant As a “heavy” weapon choice that’s actually Rapid Fire 3, you won’t be penalized for your lack of access to the Heavy specialization. The Mandrakes and Nightfiend are there as usual for deep-striking or intercepting chargers, and the Klaivex again serves as a hammer to the Wracks’ incredibly tough anvil. Plus, the more you can stay in combat, the more you get to benefit from that 4++. A Wych can consolidate up to 6” instead of 3”. Generally less effective than Hydra Gauntlets since what’s generally holding you back is your mediocre S3, not your WS. Their Wych Kill Teams can dodge an enemy’s blade as easily as if it were moving through treacle, artfully lopping off limbs and heads as they dance through the melee. A 10-model Drukhari Kill Team: supplied on purple plastic, these can be used to represent The Slicing Noose or your own Drukhari Kill Team. Wyches are BRILLIANT in Kill Team. Ferocity and Melee are both solid choices for her specialism, but Stealth is an interesting dark horse choice – the ability doesn’t do anything for her, but she can use the tactic to move 8″ before the battle starts. This is my personal advice for building lists and I know the book is still super young, but bear with me, and we’ll learn how to put together lists that will wreck shop. Lets you hit at AP-2 and make an extra attack for no point increase. Press J to jump to the feed. 40K: Drukhari List Building Advice. With how common the penalty for obscuration is, being able to ignore it is effectively a +1 to hit in a lot of situations, and works well with rapid-firing splinter weapons to have a decent chance of putting wounds on someone through cover. The listing you're looking for has ended. But let’s be honest – the True Kin wouldn’t have it any other way. Themed to match the Drukhari, these dice are green with red markings. Just be sure to keep these guys safe from specialist weapons, as their low toughness and lack of an invulnerable save means they’re easy prey for stronger weapons. When your models that charged fight during the Hammer of Wrath Step, rather than activating one and passing, you activate two models that ended their charges within 4” of each other before your opponent is allowed to attack. Use this. Torment Grenade is expensive, but has pulled me out of several tight spots – use it to take down models with obnoxious invulnerable saves. Drukhari Codex Review: Elites: Incubi Posted on March 11, 2020 by abusepuppy in 40K , Review , Tactics The defintely-not-an-aspect-shrine of the Dark Eldar, this week we’re taking a … Toys; More Categories. From there, wych fighters are solid. I am not the original creators of these models or the tactic cards i have just collected them for ease of access. On average, it’s fairly effective, and gives your Coven Kill Team some punch that doesn’t require you to be within 1”. On top of that, they can deep strike using the. Kill Team Drukhari Dice Product Description. Since release, it has added a multitude of options and rules that can be overwhelming for new players. They also pick up a 4+ invulnerable save during the fight phase and benefit from the. Kabalite Warrior - 7 : Splinter rifle. An expansion for Warhammer 40,000: Kill Team, this box includes the following: I prefer Cursed Blade’s bonus to strength over the extra attack from Strife, and the bonus to Nerve checks is never a bad thing to have in your back pocket, especially since Wyches have a nasty habit of picking up flesh wounds while they’re on the way across the table. Broadly speaking, there are four different ways to build Drukhari rosters: Kabal-focused, Wych Cult-focused, Haemonculus Coven-focused, and drawing from all three subfactions. of your models get access to subfaction rules. Only 11 left in stock - order soon. Kabalite gunners seem to be the best choice in the team, so start there. Bring at least one of these, and consider taking it on a Demolitions specialist to make up for its relatively low strength. Wyches without Wych weapons often wind up in protracted slapfights where nobody really gets anything done. Their Wych Kill Teams can dodge an enemy’s blade as easily as if it were moving through treacle, artfully lopping off limbs and heads as they dance through the melee. Insidious, mobile and used to daring strikes behind enemy lines – the Drukhari are perfectly suited to the vicious close-quarters action of Kill Team.Drukhari are perfectly suited to the vicious close-quarters action of Kill Team. Dark Eldar Drukhari 100pts list. Drukhari units tend to be fast and fragile, but with some nasty weaponry that and some dirty tricks besides. Mandrakes are a solid choice. Comics The mindphase gauntlet sucks. Its utility depends on your combat drugs roll and the matchup, and it’s a risk in any event. The abilities and maximum number you can take of Wracks, Gunners, and Acothyst are correct as printed, though. Three choices of leader in this one based on how you want to approach the fight – Hexrifle for backfield objective control, whip for fighting stuff with 2 wounds, venom blade for stuff with only 1. The Team consists of: Vulvatrix of the Crimson Wave - Wych Cult Hekatrix - Leader - Blast Pistol and Agonizer - 13 points. Im just starting out with an idea for kill team and thought Id ask for any advice re list building people have. I was operating with the understanding at the time that Drukhari subfactions cannot intermingle in Kill Team like they can in 40k– that I can only choose one subfaction, and as a result must either play a pure Wych, Kabal or Coven kill team, or play a mixed team without subfaction rules. You can unsubscribe at any time. The 4+ invulnerable save makes your Wracks and Grotesques much more likely to survive to cross the board where they can actually do something. The 2-player games, respectively against Space Marines and a newsreader-heavy KT went just fine. Wracks and Grotesques are generally durable in any situation and can be deployed more or less normally. The Drukhari player needs to take control of the game immediately, and once they get it, they’ll use every trick available to them to hold onto it. Comment on the article's talk page. If you are on a personal connection, like at home, you can run an anti-virus scan on your device to make sure it is not infected with malware. Here's the team I've been using: Sybarite leader, blast pistol, agonizer, phantasm launcher Kabalite sniper, blaster Kabalite, splinter cannon Hekatrix combat specialist, blast pistol, agonizer, phantasm launcher Wych zealot, shardnet & impaler Wych, shardnet and impaler Wych, hydra knives 2x regular Wyches After 7 games, I'm pretty settled on this list. Go to the FAQ on Warhammer Community for the update, or just refer to Codex: Drukhari. Alright everyone, this is the long-awaited guide for how to build Kabal and Cult lists with the new book. Wych Fighters Khatryx Veluxis, Kladys Vaganix, and Peiythia Labiyx. Wracks, Incubi, Grotesques, and Mandrakes are added in Elites. Use at the start of a battle round to double the effect of a model’s Combat Drugs, but it has a 1/6 chance of taking a mortal wound at the end of the round. Don’t let them dictate the pace of the game. Fortunately, your bosses are separate from the rest. Sale -20%. Great if one of your Kabalite Gunners gets tied up. A useful way to apply some backfield pressure. The Archon is also the only Drukhari commander with access to the Strategist specialism, letting him contribute an additional CP every turn so long as you can keep him alive. You’ll need to keep this in mind when building your roster. Usually not that great, but could be useful during round 2 if a model in close combat has taken a flesh wound. Hi all. Cut Off The Head, Death From Afar, and High Profile Targets lend themselves well to Kabal lists, who can leverage their powerful ranged weapons and access to the Comms specialism to pick off specialists and leaders. Just keep in mind that you can’t Fall Back on the turn you get charged. 32 page softback kill team book The book is an updated and revised Kill Team rules for 7th edition expanded rules for kill team leaders and specialists 6 missions finally ideas for linked games, multiplayer and games against hordes and battle tanks. Unfortunately, this leaves them in a rough spot in Kill Team, and they’re definitely not one of the premier competitive factions here. True to its name, this thing will shred infantry. Hide them. Shadowfield is a nice trick to keep him alive in the early game, and the Huskblade is an excellent choice to get stuck into combat with, letting him take some of the heat off of your Kabalites. However, they pack a decent number of attacks, and the Acothyst can bring some nasty gear to help hit back after you’ve soaked up the opponent’s charge. Like the Hydra Gauntlets, but you re-roll failed hits rather than failed wounds. Wyches are BRILLIANT in Kill Team. At 13 ppm (16 for the Klaivex), they’re a bit expensive to fill out your list with, but having a Klaivex in your roster is worth considering. Playing as Drukhari will require thoughtful play starting at list construction, as the obsession you choose to benefit from for a given game will strictly limit the number of datasheets available to you and push you solidly toward a particular tactic. Showing all 2 results. Today we will be looking at one of my favourite forces in Kill Team, the Drukhari. Be aware of how far you can extend with your models. This article is bad and may or may not require deleting. A Kill Team set of Drukhari miniatures who can represent either that named kill team or a kill team of your own devising, including scenery and exclusive Tactics – with a set of attractive Drukhari dice for use with Kill Team. This weapon is faction-defining in most matchups. For Wych Cults, focus on making your Wyches deadlier so they can more quickly move on to the next target. Seriously, if you’ve never built a DE model, you might not know this but virtually all the bits and doodads are interchangeable. The Covens’ big guy is a pain to deal with in Kill Team, especially if you took the Prophets of Flesh obsession. Tie up the line infantry with Wyches and pound them into the dirt with their hydra gauntlets. The Vysa Kharavyxis Commander Set offers a dedicated gladiatrix who gains one additional attack with every flesh wound suffered thanks to her Dancing With Death ability. It will be an Astartes team, Im building it for my DIY Chapter, the Emperors Blade. Warhammer 40,000 Kill Team The Slicing Noose [Drukhari] Rating Required. This could be a powerful weapon, but it’s held back by two problems: at 5 points, it’s one of the most expensive weapons you can take, and its damage characteristic of 1 makes it less reliable than the Kabalite Gunner’s Blaster. a list of units allowed in kill team from every 40k army In addition to the Power From Pain ability shared by all the Dark Kin, your Wyches will get into a random Combat Drug at the beginning of every battle, increasing one of their stats. Take the Hydras instead. Where most factions have 6 or 7 subfaction traits to choose from, Drukhari have a total of 10 to choose from. Though these individuals often hail from different organisations and subcultures in Commorragh, all rivalries and vendettas are set aside for the duration of the raid. Against most attacks, their 5+ invulnerable combined with the -1 to hit is about as effective as a 4+ invulnerable and only gets better as you stack on more flesh wounds. Could be interesting on a demolitions specialist, though. Games Workshop Warhammer 40k Kill Team - Drukhari (Dark Eldar) faction focus. It often does. Subject: Dark eldar kill teams Mon Aug 06 2018, 21:53. Themed to match the Drukhari, these dice are green with red markings. In arena matches, I sometimes skimp on the Mandrakes and try to fit more Kabalite Warriors to better control the board, since it’s harder for small model-count teams to traverse it between the tight hallways and doors that I can close. With a model count ranging anywhere from 8 to 10, you’ve got enough models to take and keep control of a decent portion of the board and manage some doors to frustrate your opponent. This box set contains 10 multi-part plastic Drukhari Warriors. Their splinter rifles aren’t overly inspiring unless you focus down a single enemy, but they don’t care about an enemy’s toughness, which lets them shoot T4 and T5 more reliably than you might otherwise expect. The shadowy allies of the Drukhari in particular have been highly anticipated additions to the game, and their Shrouded from Sight ability will give them a huge advantage in Kill Team. A fast paced tabletop miniatures game, Warhammer 40,000: Kill Team pits teams of elite specialists, ragtag zealots and hard-bitten veterans against each other in vicious skirmish battles to the bitter end. Don’t be afraid to spend CP on this model to remove key specialists from play in the early rounds of play. They also have access to some incredible specialist weaponry, but are limited to bringing two: either a shredder or a blaster, and a splinter cannon or a dark lance. A model from your Kill Team that is obscured in the shooting phase gets +1 to saves for the rest of the phase. Wyches have a 4+ invulnerable in the fight phase, but a 6+ save otherwise. Showing all 2 results. Kabalites fold under sustained fire in any situation. If you’re a Kabal list, the dark lance sniper is your go-to for this. Tau kill team list in action. Here are some starting points for your own combat roster: I lean toward the Kabal of the Flayed Skull for pure Kabal lists since it pairs well with the dark lance, which has a good chance of forcing an injury roll every time it fires if you either support it with your Comms specialist or spend a CP for the Sniper tactic. Use the dark lance Kabalite Gunner and Sybarite to accurately pick off high-value targets at range. Power From Pain: Mostly unchanged, except for turn 4.Now your models with this rule auto-pass morale tests if you outnumber the enemy and auto-pass rout checks regardless. < > 2 Comments Coffeecreamer10 [author] Apr 30 @ 5:56am Ive updated it now so there should be a wrack with an ossefactor. T3 infantry with splinter rifles, Kabalites were the core of many lists prior to Elites’ release. The Sybarite can swap its splinter rifle for a pistol (not recommended), take a melee weapon (fine if you’ve got the points), or bring a phantasm grenade launcher (recommended). Ive looked at a few posts around the warhammer subreddits and came up with this list. His statline isn’t particularly inspiring, but he can bring your Wracks up to T5 at a key moment and significantly increase their survivability against small-arms fire. Wracks excel at taking and holding areas of the board, spreading out and just plain refusing to die. Hoard your CP like your life depends on it. Drukhari Kabalite Warriors £ 22.50 £ 17.99 Add to basket. You’ll almost always want to take that. The shredder averages enough shots to mitigate the range penalty, and I find that most of the targets I’d need to hunt with the blaster will want to come to me anyway. If you are at an office or shared network, you can ask the network administrator to run a scan across the network looking for misconfigured or infected devices. Zestaw startowy do Kill Team z uniwersum Warhammera 40,000, dla armii Drukhari. Their weapons aren’t incredible, but they have respectable output in melee and a chance of dealing mortal wounds with their ranged attack. A decent choice that combines well with Wych Weapons, and can turn your Wyches into some real terrors if you luck into the right combat drug. $110.50. For Cult of Strife, the power sword is held back by your low strength, so bring the agoniser. They’re an interesting faction to play who can be a ton of fun, if you can get past the fact that you’re working without a safety net. However, there’s a catch: you can only use a subfaction trait if all the models in your Kill Team (other than Incubi and Mandrakes) are from the same subfaction. Magic singles Magic buy list. Kill Team *Commander: Vysa Kharavyxis . On the flip side, the model you fell back from won’t be able to charge you after you use this. Dark Eldar Drukhari Kill Team Dice Warhammer 40k. Move after shooting. Kabals shift from dark lance to splinter cannon here, since the dark lance will have trouble lining up a consistent shot, leaving them more likely to force an injury roll, but less likely to pick up a kill off of the back of it. Name Email Required. If you don’t know what to put on your Wyches, this is what you should take. Strike first, strike fast, and strike hard. Choose the specialism based on the matchup. The Klaivex is in there to smash melee threats that I tie up with my other models. Wracks, Incubi, Grotesques, and Mandrakes are added in Elites. If you can take the dangerous models out of play, the “standard” options available to Drukhari are less threatening. Don’t let them – force them to get out of cover and come to you. A fast paced tabletop miniatures game, Warhammer 40,000: Kill Team pits teams of elite specialists, ragtag zealots and hard-bitten veterans against each other in vicious skirmish battles to the bitter end. Plus, the second half of the ability just doesn’t apply – nothing that can get this obsession lacks the Power From Pain ability. Kill Team Drukhari Dice This set contains 6 6-sided dice and 2 10-sided dice – the former used during games of Kill Team, the latter used to roll on certain tables when assembling your squad ready for combat. Cult and Coven lists do well, since they can take advantage of the tight corridors and door manipulation to get into close combat where they thrive. S6 re-rolling wounds means that most of your hits will go through, and it’s got decent AP once it wounds. Join date : 2016-12-31. Seems interesting at first, but doesn’t work out as well as you might hope and has no effect on your darklight weapons or shredder. And if you get charged and manage to survive, you can unload into your attacker’s face with it. Posts : 173. Don’t take unnecessary risks. The splinter cannon is there for arena maps and other crowded boards where I don’t think I can get consistent use out of the dark lance. < > 2 Comments Coffeecreamer10 [author] Apr 30 @ 5:56am Ive updated it now so there should be a wrack with an ossefactor. Just curious about how those among us found using the true kin in kill team, and any reccomendations they would have in how to assemble kill teams. If you’ve got S4, whether through Cult of the Cursed Blade or Combat Drugs, it’s worth considering taking one of these over the Hydra Gauntlets as the second die will improve your chance of scoring a kill on your first injury roll from 50% to 75%. Use this to pop out of cover and then pop back in, or to keep advancing in the shooting phase after taking a pot shot at your opponent. You can also use this to duck behind cover with a Kabalite Gunner who readied in the movement phase to move after firing at no penalty for moving. His unique aura tactic gives +1 toughness to all your models nearby and can be downright infuriating. Your IP: 142.4.210.117 83 . The scissorhand is an agoniser that trades a point of AP for an extra attack, and is better into enemies with poor armor saves. Availability: Out of Stock Out of Stock ) Out of stock. And if you catch a model within 18”, its 6 shots will do work against lightly-armored infantry. Kill Team Drukhari. Chaining together combats with a Hydra Gauntlet Wych can be terrifying, and they’ll have to roll off if they want to fall back. Without any other modifiers, this will chew up T3 and gives you a decent chance of wounding T4 and only gets better from round 3 forward. Plus, the bonus to Nerve tests is just nice to have, especially for a model that’s going to be taking risks to get stuck in. This is a key tactic to increase the survivability of your most important models. It’s presented here as a starting point if you want to field a mixed roster. While the Drukhari have a decent sized pool of units that are legal in kill team, they have one available unit that lands them on this list: wyches. Move them through cover and get them stuck in as fast as possible. This kit includes 14 different heads and 10 different bodies (six female variants and four male variants); A set of 2 Eldritch Ruins: overgrown and deadly scenery pieces representative of fearful deathworlds. What is one of the most-used obsessions in 40k isn’t even worth considering here. Review Subject Required. 4 Flamer guardsmen fire ~14 times a round and proc a mortal wound 2/3 of the time. A neat trick, but expensive, and you probably have more important things to spend your CP on, like “killing their dudes,” or “not fucking dying.” If you’ve got 3 or more CP, consider using this; otherwise, save it. Finally, they come equipped with a splinter pistol and a Hekatarii blade, which gives them an extra attack in the Fight phase for a total of 3. Subject: Re:[Kill Team] Drukhari Tactics. Gives you an ability you gain innately in turn 2 anyway. She’s essentially a Hekatrix with better stats who trades her pistol for an archite glaive, which adds 2 to her strength and hits at AP-1, but subtracts 1 from the hit roll. These are all great weapons, and which one you take will depend on the matchup and the board, so consider taking at least one of each in your roster. the_scotsman wrote: Kabalite Warriors and Wyches are the two Kill Team units in the base game. 32 page softback kill team book The book is an updated and revised Kill Team rules for 7th edition expanded rules for kill team leaders and specialists 6 missions finally ideas for linked games, multiplayer and games against hordes and battle tanks. This is not an unforgiving faction, and you need to approach every step of the game – from roster construction, to picking your kill team, straight on through to every single move you make – deliberately and with care. Hekatrix - 13 - combat : Blast pistol, Agoniser, Plasma grenade. However, at 38 points, he’s over a third of your list. In this article, we’re going to look at the products that are available, what they are and what they do, and also list the products that you need to make them work. Fresh Meat I've only played 3 KT games so far: 2 2-player games and 1 4-way. £20.00 £16.00. Kabalites bring dark lances and shredders alongside their splinter rifles to devastate the enemy at range, while Wyches move in with various wicked-looking implements to tie up their opponents and pound them into submission. Use this when you take out the enemy Leader to impose a flat -1 Ld on their entire Kill Team for the rest of the game. It’ll make them even tougher. ++ Kill Team List (Drukhari) [100pts] ++ + Configuration + List Configuration: Matched Play: Kill Team + Leader + It’s a decent all-around weapon, especially into lists that can field T5. Unfortunately, if you mix and match, you lose access to obsessions, so we recommend matching your commander to the rest of your roster. It’s a good tactic to have in your back pocket and combos nicely with the Prophets of Flesh obsession to push a coven unit to a 3+ invulnerable for a turn. Drawing from a particular subfaction alone will give you access to the relevant obsessions in every fight, while picking and choosing from across the list will give you access to the various specialist weaponry that can help turn the tide of a fight. Kabalite Warrior - 7 : Splinter rifle. Vulvatrix is Unforgiving, she strives for perfection, and accepts nothing less from those whom she fights. It’s a similar story across the rest of the range. Games Workshop Warhammer 40k Kill Team: The Slicing Noose – Drukhari Starter Set 4.8 out of 5 stars 6. Kabalite Warrior - 7 - comm : Splinter rifle. Lucious gives you a visual look at his last Drukhari tournament roster and 5 list breakdown variants he used to place second at a recent tournament. Probably the best default choice. 4 Scion HSVG’s fire 16 times a round, and successfully proc a mortal wound on a drone for 1/3 of those shots. With 3 attacks at S4 AP-3, Incubi are the “hammer” in your “hammer and anvil.” The Klaivex is what you’re looking at here, bringing +1W, +1A, and +1 Ld for 3 more points, as well as hitting at damage 3 on a 6+ to wound. Your most potent survivability tricks are gated behind CP. Drukhari have some solid tactics to choose from that give them some interesting tricks, and many of them are 1 CP. Cut Apart, Bounty Hunters, and Proximity Alert are better suited for Cult and Coven lists, since they’re going to get stuck in anyways. In addition to the Power From Pain ability shared by all the Dark Kin, your Wyches will get into a random Combat Drug at the beginning of every battle, increasing one of their stats. The flesh wound system is an extra level of variance mitigation, however our abundance of dark light and the impaler allow us to bury the vast majority 1 wound models and more reliably dispatch foes. This list will range out over the board and take control of objectives, punishing your opponent for coming to you. A single squad of well-trained and well-equipped warriors can tip the balance of a wider conflict – with Kill Team
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